Skatanic Studios
Environment art for Living the Deal
Nyamyam
Character meshes and environment art for Astrologaster
Mike Bithell Games
Creator of Thomas Was Alone and Volume. Supplied 3D environment art and props for Volume.
Variable State Games
Modelled and textured a house interior and modular corridor sections and a host of furniture to dress them with.
Altered Gene
Environment art for a Shadow Complex clone prototype.
Quantum Soup
Character mesh for Gwen for their Mabinogion game.
Two Tails
Model and texture the interior of a victorian London town house in 1950's decor.
Silverware Games
Designed and built a modular, terrain system to be laid out procedurally for a racing game.
Not Now Lewis
Concept design and sprite creation for the main characters, 'Cell' and 'Phi' and parallax environment images.
Iron Town Interactive
Modelled and textured a farmhouse exterior for use in an educational iPad game.
Steve Jackson Games
Illustrated the cover of the Sword Worlds supplement for GURPS Traveller.
Crooked Dice
Illustrated cutaways of various bases and vehicles. Also designed and created a variety of paper miniatures and models for inclusion in early game samples.
Black and Green Games
Provided interior illustrations for the
Sign in Stranger rpg.
Avalon Games
Illustrated covers for Fringe SF RPG and Pathfinder supplements.
Not Now Lewis
Concept design and sprite creation for the main characters, 'Cell' and 'Phi' and parallax environment images.
DwD Studios
Interior robot and vehicle illustrations for Frontier Space RPG and various article illustrations for Frontiersman magazine.
Comstar Games
Illustrated the cover of the Traveller 1248 source book, 'Bearers of the Flame'.
Svarvatti
Commission for a personal project - Several interior illustrations for the Svarvatti race source book (currently unpublished).
George Ebersole
Personal commission for Several maps for George's Traveller adventure module (currently unpublished).